Name: Houdini Hat
Magic Cost: 10mp
Requirements: Must be attacked by a range attack
Effects: Clue takes off his hat and absorbs the attack through his hat. He then flips it around and faces it again at the opponent, shooting out the same spell he was attacked with. He is able to save the attack for much longer and may let it go by simply stating the spells name.
Disadvantages: Does not work for close combat attacks, can only be used 3 times in an rp
History: Clue gained this attack after recieving his special dimension hat, a hat made to store items, which he stores his sword and other various items. He managed to find out how to send back an attack by absorbing and storing the kinetic energy of the attack, and send the attack back out using the built up kinetic energy, he named the spell Houdinis hat for obvious reasons, as it seemed like a dissapearing act